
- Unforeseen incidents walkthrough Pc#
- Unforeseen incidents walkthrough professional#
Unforeseen incidents walkthrough Pc#
The model bellow, synthesized in French by La Scène (the current festival referring to the blue rectangle of Diffusion):įETE ACCOMPLIE is a third-person isometric 3D PC game that helps coach players on decision making when holding a music festival. It is important to see this project as a first step, a resource.Ī second step of development could be to add new features (missions, music, etc.) or/and explore a global cultural ecosystem: next to a festival event, how within the performing arts, to produce artists, to manage a rehearsal-creation-diffusion space, a recording studio, an art school, but also to work on public policies, to deal with international partners, etc.?
Unforeseen incidents walkthrough professional#
The programming and artistic discovery Įach area offers several choices/levels of achievement, that will determine the options you will have to make in other areas, in an interdependent mode.įETE ACCOMPLIE can thus be a professional tool of sensitization and mediation for the actors in the music field, in direction of a new public. To raise awareness of the challenges of a professional festival, around 5 main axes:. To build a simulation game as a training – coaching tool – in order to understand the environment and organizational challenges when creating a music festival.
To create a Serious game, a simulation game, linked to the development of the cultural sector and the music industry,. In 2021, in the midst of a health crisis, the teams of the French Embassy wanted to use one of the major vectors of creative and economic development – the video game – as an information and training tool on the environment of a music festival. The cultural sector is a complex ecosystem, and the cultural and creative industries are a priority of the cooperation between France and Canada.